
This complex programming was handled very ably by Iain Lamb. To add another level of chaos, The Residents had a randomizer built into the program so that the exact way the goals change varies from play to play - it is practically impossible to get the game to follow the same course in successive playthroughs. To understand the story as a whole, it is necessary to complete the game multiple times, it is time-limited and decisions made by the player influence the game's timer. As events unfold, the CD-ROM program changes the character's goals and actions, making the interactions more complex and unpredictable than those in a regular adventure game.

The game is centered around discovery through the different characters. It requires you to switch between nine different playable characters in order to complete puzzle-based challenges. The gameplay includes elements from point-and-click adventure games and features alternative narratives with definite fixed story elements.

Bad Day On The Midway follows the lives of a number of workers and visitors of a roadside carnival throughout a singular bad day.Įach character has a distinct narrative within the game, but there is also an overall plot involving them all, in which they have to deal with the fate of the midway, a man in a coma, the future of the midway, a psychotic killer, plague, and the IRS.
